Dieter Schmalstieg,
"Augmented Reality Techniques in Games,"
Mixed and Augmented Reality, IEEE / ACM International Symposium on, pp. 176-177, Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR'05), 2005.
BibTex
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@article{
10.1109/ISMAR.2005.17, author = {Dieter Schmalstieg}, title = {Augmented Reality Techniques in Games}, journal ={Mixed and Augmented Reality, IEEE / ACM International Symposium on}, volume = {0}, year = {2005}, isbn = {0-7695-2459-1}, pages = {176-177}, doi = {http://doi.ieeecomputersociety.org/10.1109/ISMAR.2005.17}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, }
RefWorks Procite/RefMan/Endnote
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TY - CONF JO - Mixed and Augmented Reality, IEEE / ACM International Symposium on TI - Augmented Reality Techniques in Games SN - 0-7695-2459-1 SP176 EP177 A1 - Dieter Schmalstieg, PY - 2005 KW - null VL - 0 JA - Mixed and Augmented Reality, IEEE / ACM International Symposium on ER -
Dieter Schmalstieg, "Augmented Reality Techniques in Games," ismar, pp.176-177, Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR'05), 2005