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Enabling View-Dependent Stereoscopic Projection in Real Environments
Vienna, Austria October 05-October 08
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ISMAR.2005.27Fourth IEEE and ACM International Sym ...
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Oliver Bimber, Bauhaus-University Weimar
Gordon Wetzstein, Bauhaus-University Weimar
Andreas Emmerling, Bauhaus-University Weimar
Christian Nitschke, Bauhaus-University Weimar
We show how view-dependent image-based and geometric warping, radiometric compensation, and multi-focal projection enable a view-dependent stereoscopic visualization on ordinary (geometrically complex, colored and textured) surfaces within everyday environments. Special display configurations for immersive or semi-immersive AR/VR applications that require permanent and artificial projection canvases might become unnecessary. We demonstrate several ad-hoc visualization examples in a real architectural and museum application context.
Citation:
Oliver Bimber, Gordon Wetzstein, Andreas Emmerling, Christian Nitschke, "Enabling View-Dependent Stereoscopic Projection in Real Environments," ismar, pp.14-23, Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR'05), 2005
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