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Adaptive Real-Time Update Dissemination in Distributed Virtual Simulation Environments
Seattle, Washington May 18-May 20
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ISORC.2005.9Eighth IEEE International Symposium o ...
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Fang Chen, University of California, Riverside
Vana Kalogeraki, University of California, Riverside
In this work we propose and evaluate a framework for efficient and real-time dissemination of dynamic data in distributed simulation virtual environments in a scalable fashion. A peer-to-peer overlay is used to create self-organizing groups of participants. Filters that combine application-level knowledge are utilized to control the message propagations and minimize the end-to-end delays. Our approach enables nodes to trade-off processing overhead for consistency precision. Our simulation results illustrate that our techniques meet the consistency requirements of the participants, while minimizing the data transmissions and the message delays.
Citation:
Fang Chen, Vana Kalogeraki, "Adaptive Real-Time Update Dissemination in Distributed Virtual Simulation Environments," isorc, pp.233-236, Eighth IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'05), 2005
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