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Efficient Resource Management for Game Server Hosting
May 05-May 07
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ISORC.2008.122008 11th IEEE Symposium on Object Or ...
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This paper describes work to ease the resource allocation problem in the domain of game server hosting. A solution was sought that required no alteration to game server code and would not inhibit a player’s gaming experience. Although an academic work, the problem is tackled in a commercial setting.
Citation:
Dan Martin, Aad van Moorsel, Graham Morgan, "Efficient Resource Management for Game Server Hosting," isorc, pp.593-596, 2008 11th IEEE Symposium on Object Oriented Real-Time Distributed Computing (ISORC), 2008
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