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A Software/Hardware Platform for Rapid Prototyping of Video and Multimedia Designs
Banff, Alberta, Canada July 20-July 24
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/IWSOC.2005.27Fifth International Workshop on Syste ...
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Traditional design and test of complex multimedia systems involves a large number of test vectors and is a difficult and time-consuming task. The simulation times are prohibitively long on current desktop computers. Driving actual design scenarios and timing burst behavior which produce real-time effects is difficult to do with current simulation environments. This paper describes a rapid emulation framework for accessing multiple hardware IP blocks on an FPGA. This solution involves an abstraction of the FPGA platform by having a virtual socket layer that resides between the design and the test vehicles. A rapid prototyping platform is thus created, and its use with complex video and multimedia systems is described.
Citation:
Paul Schumacher, Marco Mattavelli, Adrian Chirila-Rus, Robert Turney, "A Software/Hardware Platform for Rapid Prototyping of Video and Multimedia Designs," iwsoc, pp.30-33, Fifth International Workshop on System-on-Chip for Real-Time Applications (IWSOC'05), 2005
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