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Resource modalities in game semantics
Wroclaw, Poland July 10-July 14
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/LICS.2007.4122nd Annual IEEE Symposium on Logic i ...
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Paul-Andr? Melli?s, Universite Paris 7, France
Nicolas Tabareau, Universite Paris 7, France
The description of resources in game semantics has never achieved the simplicity and precision of linear logic, because of a misleading conception: the belief that linear logic is more primitive than game semantics. We advocate the contrary here: that game semantics is conceptually more primitive than linear logic. Starting from this revised point of view, we design a categorical model of resources in game semantics, and construct an arena game model where the usual notion of bracketing is extended to multi-bracketing in order to capture various resource policies: linear, affine and exponential.
Citation:
Paul-Andr? Melli?s, Nicolas Tabareau, "Resource modalities in game semantics," lics, pp.389-398, 22nd Annual IEEE Symposium on Logic in Computer Science (LICS 2007), 2007
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