Although many universities focus their digital media curricula on game production and game studies, Georgia Tech defines a third approach that integrates technical and cultural knowledge by emphasizing research into the expressive potential of games.
Index Terms:
computers and education, game design and development, digital media curricula
Citation:
Janet Murray, Ian Bogost, Michael Mateas, Michael Nitsche, "Game Design Education: Integrating Computation and Culture," Computer, vol. 39, no. 6, pp. 43-51, June 2006, doi:10.1109/MC.2006.195