Network-Based Visualization of 3D Landscapes and City Models
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To improve the visualization of large 3D landscapes and city models in a network environment, the authors use two different types of hierarchical level-of-detail models for terrain and groups of buildings. They also leverage the models to implement progressive streaming in both client-server and peer-to-peer network architectures.
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[6] J. Royan, C. Bouville, and P. Gioia, "PBTree—A New Progressive and Hierarchical Representation for Network-Based Navigation in Urban Environments," Proc. Vision, Modeling, and Visualization, 2003, pp. 299–307; http://perso.rd.francetelecom.fr/bouville/ index_fichiersarticleVMV2003.pdf.
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Index Terms:
Network-based 3D visualization, networked virtual environments, level of detail, peer-to-peer overlays, 3D adaptive streaming, multi-resolution modeling
Citation:
Jérôme Royan, Patrick Gioia, Romain Cavagna, Christian Bouville, "Network-Based Visualization of 3D Landscapes and City Models," IEEE Computer Graphics and Applications, vol. 27, no. 6, pp. 70-79, Nov./Dec. 2007, doi:10.1109/MCG.2007.155