Using a Game Engine for VR Simulations in Evacuation Planning
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A game engine is applied to virtual simulations of emergency evacuation from a modeled building of Brazil's Nuclear Engineering Institute (IEN). Researchers tested evacuation scenarios to compare the virtual simulations to real simulations using real people in the real building. The results compared favorably and provide a basis for further experiments to improve user interfaces and avatar autonomy.
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Index Terms:
simulation and modeling, virtual reality, VR training systems
Citation:
Ant?nio Carlos A. M?, Carlos Alexandre F. Jorge, Pedro M. Couto, "Using a Game Engine for VR Simulations in Evacuation Planning," IEEE Computer Graphics and Applications, vol. 28, no. 3, pp. 6-12, May/June 2008, doi:10.1109/MCG.2008.61