High performance architectures can be designed for data intensive and latency tolerant applications by maximizing the parallelism and pipelining of the algorithm. The hardware primitives for 3-D rotation for high throughput 3-D vector interpolation are presented in this paper. The primitives are based on the CORDIC algorithm. The proposed architecture of the 3-D vector interpolator using redundant CORDIC arithmetic is presented in this paper. The highthroughput 3-D vector interpolator is implemented by VLSI.
Index Terms:
Redundant CORDIC arithmetic, CORDIC algorithm, 3-D vector interpolation, high-throughput.
Citation:
Tze-Yun Sung, Yaw-Shih Shieh, Chun-Wang Yu, Hsi-Chin Hsin, "A High-Efficiency Vector Interpolator Using Redundant CORDIC Arithmetic in Power-Aware 3-D Graphics Rendering," pdcat, pp.44-49, Seventh International Conference on Parallel and Distributed Computing, Applications and Technologies (PDCAT'06), 2006