loading...
A Study on Users? Preference on Interruption When Using Wearable Computers and Head Mounted Displays
Kauai Island, Hawaii March 08-March 12
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/PERCOM.2005.5Third IEEE International Conference o ...
 This Article 
 
PDF
HTML
 
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Marcus Nilsson, Luleå University of Technology
Mikael Drugge, Luleå University of Technology
Urban Liljedahl, Luleå University of Technology
Kre Synnes, Luleå University of Technology
Peter Parnes, Luleå University of Technology
An important part of making a wearable computer un-obtrusive is the user interface and the way it interrupts the user. The amount of interruption that have to be made on the users primary task should be minimized. Usage without interruption is of course best for the performance of the primary task but is often not possible as many tasks that the wearable computer is involved in do need interaction with the user. It is therefore important to understand what type of interruption that will benefit the user most. The question about which interruption that causes the least amount of stress for the user is as important as which interruption that gives the best performance. This paper continues on previous work where performance of the users was measured for different types of interruption. In this paper subjective data is analyzed to understand how to build user interfaces for wearable computers and head mounted displays that considers stress and other subjective variables.
Citation:
Marcus Nilsson, Mikael Drugge, Urban Liljedahl, Kre Synnes, Peter Parnes, "A Study on Users? Preference on Interruption When Using Wearable Computers and Head Mounted Displays," percom, pp.149-158, Third IEEE International Conference on Pervasive Computing and Communications (PerCom'05), 2005
Usage of this product signifies your acceptance of the Terms of Use.


Suggestions