loading...
The Mental Canvas: A Tool for Conceptual Architectural Design and Analysis
Maui, Hawaii October 29-November 02
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/PG.2007.6415th Pacific Conference on Computer G ...
 This Article 
 
PDF
HTML
 
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
We describe a computer graphics system that supports conceptual architectural design and analysis. We use as a starting point the traditional sketchbook drawings that architects use to experiment with various views, sections, and details. Rather than interpret or infer 3D structure from drawings, our system is designed to allow the designer to organize concept drawings in 3D, and gradually fuse a series of possibly geometrically-inconsistent sketches into a set of 3D strokes. Our system uses strokes and planar "canvases" as basic primitives; the basic mode of input is traditional 2D drawing. We introduce methods for the user to control stroke visibility and transfer strokes between canvases. We also introduce methods for the user to position and orient the canvases that have infinite extent. We demonstrate the use of the system to analyze existing structures and conceive new designs.
Citation:
Julie Dorsey, Songhua Xu, Gabe Smedresman, Holly Rushmeier, Leonard McMillan, "The Mental Canvas: A Tool for Conceptual Architectural Design and Analysis," pg, pp.201-210, 15th Pacific Conference on Computer Graphics and Applications (PG'07), 2007
Usage of this product signifies your acceptance of the Terms of Use.


Suggestions