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A Programmable Particle System Framework for Shape Modeling
Cambridge, Massachusetts June 13-June 17
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/SMI.2005.2International Conference on Shape Mod ...
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Wen Y. Su, University of Illinois Urbana-Champaign
John C. Hart, University of Illinois Urbana-Champaign
Particle systems are an effective tool for visualizing information in a variety of contexts. This paper focuses on the use of surface-constrained particles to visualize information about the surface. We have designed a particle system programming framework consisting of behaviors, attributes and shaders that allows users to rapidly create, debug, and deploy particle systems for sensing and extracting specific surface information and displaying this information in an visually effective manner. We also introduce a simple particle system "little language" to facilitate the articulation of these particle programs. We demonstrate the flexibility and power of this framework for surface visualization with the applications of singularity detection and display, nonphotorealistic surface illustration, and surface mesh algorithm visualization.
Citation:
Wen Y. Su, John C. Hart, "A Programmable Particle System Framework for Shape Modeling," smi, pp.114-123, International Conference on Shape Modeling and Applications 2005 (SMI' 05), 2005
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