loading...
eXtreme Programming as a Framework for Student-Project Coaching in Computer Science Capstone Courses
Herzlia, Israel November 04-November 05
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/SWSTE.2003.1245424IEEE International Conference on Soft ...
 This Article 
 
PDF
HTML
 
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Yael Dubinsky, Technion - Israel Institute of Technology
Orit Hazzan, Technion - Israel Institute of Technology
This article presents eXtreme Programming as a frame-work for coaching student projects in computer science capstone courses. The work presented here is based on a retrospective process of four coaches who, during the academic year 2002-2003, coached and guided students in the development of software projects within the framework of eXtreme Programming. The rationale for this work stems from the fact that software engineering methods are difficult to implement, even in the academia. eXtreme Programming, one of the agile software development methods, specifies technical and social guidelines to be followed by software developers during the entire process of software development. As illustrated in this article, these guidelines create a suitable framework for coaching student software projects, as well as for training the coaches themselves for the coaching task.
Citation:
Yael Dubinsky, Orit Hazzan, "eXtreme Programming as a Framework for Student-Project Coaching in Computer Science Capstone Courses," swste, pp.53, IEEE International Conference on Software-Science, Technology & Engineering, 2003
Usage of this product signifies your acceptance of the Terms of Use.