loading...
Editorial: EIC Farewell and New EIC Introduction
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/TVCG.2007.11January/February 2007 (vol. 13 no. 1) pp. 1
 This Article 
 
PURCHASE ARTICLE: $0
 
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   

[1] M. Berger, T. Trout, and N. Levit, “Ray Tracing Mirages,” IEEE Computer Graphics and Applications, vol. 10, no. 3, pp. 36-41, 1990.
[2] J. Bolz, I. Farmer, E. Grinspun, and P. Schröoder, “Sparse Matrix Solvers on the GPU: Conjugate Gradients and Multigrid,” ACM Trans. Graphics, vol. 22, no. 3, pp. 917-924, 2003.
[3] M. Carlson, P. Mucha, R. Horn, and G. Turk, “Melting and Flowing,” Proc. ACM SIGGRAPH/Eurographics Symp. Computer Animation, pp. 167-174, 2002.
[4] N. Chu and C. Tai, “Moxi: Real-Time Ink Dispersion in Absorbent Paper,” Proc. ACM SIGGRAPH, pp. 504-511, 2005.
[5] D. d'Humiéres, I. Ginzburg, M. Krafczyk, P. Lallemand, and L. Luo, “Multiple-Relaxation-Time Lattice Boltzmann Models in Three-Dimensions,” Philosophical Trans. Royal Soc. of London, vol. 360, no. 1792, pp. 437-451, 2002.
[6] R. Fedkiw, J. Stam, and H. Jensen, “Visual Simulation of Smoke,” Proc. ACM SIGGRAPH, pp. 15-22, 2001.
[7] B. Feldman, J. O'Brien, and O. Arikan, “Animating Suspended Particle Explosions,” Proc. ACM SIGGRAPH, pp. 708-715, 2003.
[8] N. Foster and D. Metaxas, “Realistic Animation of Liquids,” Graphical Models and Image Processing, vol. 58, no. 5, pp. 471-483, 1996.
[9] N. Foster and D. Metaxas, “Modeling the Motion of a Hot, Turbulent Gas,” Proc. ACM SIGGRAPH, pp. 181-188, 1997.
[10] E. Groeller, “Nonlinear Ray Tracing: Visualizing Strange Worlds,” The Visual Computer, vol. 11, no. 5, pp. 263-374, 1995.
[11] M. Harris, “Fast Fluid Dynamics Simulation on the GPU,” GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics, R. Fernando, ed., chapter 38, pp. 637-665, Addison-Wesley, 2004.
[12] J. Holman, Heat Transfer, sixth ed. McGraw-Hill, Inc., 1986.
[13] J. Krüger and R. Westermann, “Linear Algebra Operators for GPU Implementation of Numerical Algorithms,” ACM Trans. Graphics, vol. 22, no. 3, pp. 908-916, 2003.
[14] P. Lallemand and L. Luo, “Theory of the Lattice Boltzmann Method: Acoustic and Thermal Properties in Two and Three Dimensions,” Physical Rev. E, vol. 68 p. 036706, 2003.
[15] W. Li, Z. Fan, X. Wei, and A. Kaufman, “Flow Simulation with Complex Boundaries,” GPU Gems II: Programming Techniques for High-Performance Graphics and General-Purpose Computation, M. Pharr, ed., chapter 47, pp. 747-764, Addison-Wesley, 2005.
[16] D. Lide, Handbook of Chemistry and Physics, 84th ed. CRC Press LLC, 2003.
[17] C. Lin and Y. Lai, “Lattice Boltzmann Method for on Composite Grids,” Physical Rev. E, vol. 62, no. 2, pp. 2219-2225, 2000.
[18] R. Mei, S. Luo, and W. Shyy, “An Accurate Curved Boundary Treatment in the Lattice Boltzmann Method,” J. Computational Physics, vol. 155, pp. 307-330, June 1999.
[19] F. Musgrave, “A Note on Ray Tracing Mirages,” IEEE Computer Graphics and Applications, vol. 10, no. 6, pp. 10-12, 1990.
[20] J. Owens, D. Luebke, N. Govindaraju, M. Harris, J. Krüger, A. Lefohn, and T. Purcell, “A Survey of General-Purpose Computation on Graphics Hardware,” Proc. Eurographics State-of-the-Art Reports, pp. 21-51, Aug. 2005.
[21] F. Qiu, Y. Zhao, Z. Fan, X. Wei, H. Lorenz, J. Wang, S. Yoakum-Stover, A. Kaufman, and K. Mueller, “Dispersion Simulation and Visualization for Urban Security,” Proc. IEEE Visualization Conf., pp. 553-560, Oct. 2004.
[22] F. Seron, D. Gutierrez, G. Gutierrez, and E. Cerezo, “Visualizing Sunsets through Inhomogeneous Atmospheres,” Proc. Computer Graphics Int'l Conf., pp. 349-356, 2004.
[23] J. Stam, “Stable Fluids,” Proc. ACM SIGGRAPH, pp. 121-128, 1999.
[24] J. Stam and E. Fiume, “Turbulent Wind Fields for Gaseous Phenomena,” Proc. ACM SIGGRAPH, pp. 369-376, 1993.
[25] J. Stam and E. Languenou, “Ray Tracing in Not-Constant Media,” Proc. Conf. Rendering Techniques, pp. 225-234, 1996.
[26] S. Succi, The Lattice Boltzmann Equation for Fluid Dynamics and Beyond, Numerical Math. and Scientific Computation. Oxford Univ. Press, 2001.
[27] N. Thurey and U. Rude, “Free Surface Lattice-Boltzmann Fluid Simulations with and without Level Sets,” Proc. Workshop Vision, Modelling, and Visualization, pp. 199-208, 2004.
[28] X. Wei, Y. Zhao, Z. Fan, W. Li, F. Qiu, S. Yoakum-Stover, and A. Kaufman, “Lattice-Based Flow Field Modeling,” IEEE Trans. Visualization and Computer Graphics, vol. 10, no. 6, 719-729, Nov./Dec. 2004.
[29] D. Weiskopf, T. Schafhitzel, and T. Ertl, “GPU-Based Nonlinear Ray Tracing,” Proc. Computer Graphics Forum, vol. 23, no. 3, pp. 625-633, 2004.
[30] Y. Zhao, L. Wang, F. Qiu, A. Kaufman, and K. Mueller, “Melting and Flowing in Multiphase Environment,” Computers & Graphics, vol. 30, no. 4, 2006.

Citation:
David S. Ebert, "Editorial: EIC Farewell and New EIC Introduction," IEEE Transactions on Visualization and Computer Graphics, vol. 13, no. 1, pp. 1, Jan./Feb. 2007, doi:10.1109/TVCG.2007.11
Usage of this product signifies your acceptance of the Terms of Use.