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Low-Cost Telepresence for Collaborative Virtual Environments
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/TVCG.2007.17January/February 2007 (vol. 13 no. 1) pp. 156-166
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Abstract—We present a novel low-cost method for visual communication and telepresence in a CAVE^{\rm{TM}}-like environment, relying on 2D stereo-based video avatars. The system combines a selection of proven efficient algorithms and approximations in a unique way, resulting in a convincing stereoscopic real-time representation of a remote user acquired in a spatially immersive display. The system was designed to extend existing projection systems with acquisition capabilities requiring minimal hardware modifications and cost. The system uses infrared-based image segmentation to enable concurrent acquisition and projection in an immersive environment without a static background. The system consists of two color cameras and two additional b/w cameras used for segmentation in the near-IR spectrum. There is no need for special optics as the mask and color image are merged using image-warping based on a depth estimation. The resulting stereo image stream is compressed, streamed across a network, and displayed as a frame-sequential stereo texture on a billboard in the remote virtual environment.

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Index Terms:
Remote systems, segmentation, stereo, virtual reality, teleconferencing.
Citation:
Seon-Min Rhee, Remo Ziegler, Jiyoung Park, Martin Naef, Markus Gross, Myoung-Hee Kim, "Low-Cost Telepresence for Collaborative Virtual Environments," IEEE Transactions on Visualization and Computer Graphics, vol. 13, no. 1, pp. 156-166, Jan./Feb. 2007, doi:10.1109/TVCG.2007.17
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