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VolQD: Direct Volume Rendering of Multi-million Atom Quantum Dot Simulations
Minneapolis, Minnesota October 23-October 28
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/VIS.2005.13016th IEEE Visualization 2005 (VIS 2005)
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Wei Qiao, Purdue University
David S. Ebert, Purdue University
Alireza Entezari, Simon Fraser University
Marek Korkusinski, Purdue University
Gerhard Klimeck, Purdue University

In this work we present a hardware-accelerated direct volume rendering system for visualizing multivariate wave functions in semiconducting quantum dot (QD) simulations. The simulation data contains the probability density values of multiple electron orbitals for up to tens of millions of atoms, computed by the NEMO3- D quantum device simulator software run on large-scale cluster architectures. These atoms form two interpenetrating crystalline Face Centered Cubic lattices (FCC), where each FCC cell comprises the eight corners of a cubic cell and six additional face centers. We have developed compact representation techniques for the FCC lattice within PC graphics hardware texture memory, hardware-accelerated linear and cubic reconstruction schemes, and new multi-field rendering techniques utilizing logarithmic scale transfer functions. Our system also enables the user to drill down through the simulation data and execute statistical queries using general-purpose computing on the GPU (GPGPU).

Index Terms:
volume visualization, volume rendering, programmable graphics hardware, face-centered cubic lattice, reconstruction filter, quantum dots, atomistic simulation
Citation:
Wei Qiao, David S. Ebert, Alireza Entezari, Marek Korkusinski, Gerhard Klimeck, "VolQD: Direct Volume Rendering of Multi-million Atom Quantum Dot Simulations," vis, pp.41, 16th IEEE Visualization 2005 (VIS 2005), 2005
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