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Accelerated Proximity Queries for Haptic Rendering of Deformable Models
Tsukuba, Japan March 22-March 24
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/WHC.2007.16Second Joint EuroHaptics Conference a ...
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Nico Galoppo, University of North Carolina at Chapel Hill, USA
Miguel A. Otaduy, ETH Zurich, Switzerland
Paul Mecklenburg, University of North Carolina at Chapel Hill, USA
Markus Gross, ETH Zurich, Switzerland
Ming C. Lin, University of North Carolina at Chapel Hill, USA
We present a fast proximity query algorithm for haptic display of complex deformable models using a layered representation. Assuming that each solid model can be represented as a rigid core covered by a layer of deformable material, the deformation field of the surface can be expressed as a function in the parametric domain of the rigid core. Our 2-stage collision query algorithm starts by performing an approximate objectspace collision detection between low-resolution polygonal proxies. We then refine the query result by computing a directional penetration depth field using a local height-field representation of the deformable layers to detect the interference between the high-resolution surface geometry. We have developed a proof-of-concept demonstration using commodity graphics processors and been able to perform fast proximity queries between two highly complex deformable models in less than 2 ms.
Citation:
Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, Markus Gross, Ming C. Lin, "Accelerated Proximity Queries for Haptic Rendering of Deformable Models," whc, pp.591-592, Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (WHC'07), 2007
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